We are constantly working on the improvement of in-game cooperation and teamwork, this time we are updating Squad functionality. The whole invitation system has been optimized, now invites work faster and do not rely on joining chat anymore. A chat room is created automatically after any invites have been accepted.
This also means that a squad leader may revoke unaccepted invites and then invite other players - a squad maximum size remains the same at 4 players. Besides this, in the near future we plan to add an option when a player may give the squad leadership to another squadmate using a pop-up menu and choosing “Make leader” option.
From now on a player that has gone offline does not automatically leave the squad, his status indicator will become grey for other squad members and if he manages to reconnect to the game he rejoins the squad automatically, however he will have to wait till his fellows finish the match and return to the hangar.